Card Codex

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17 May 2024: Card library updated.

Kirtar's Wrath

4WW · Sorcery

Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Mascot Exhibition 7Sorcery — Lesson Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
Wallop 1GSorcery Destroy target blue or black creature with flying.
Gravebind BInstant Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
Ghost Ship 2UUCreature — Spirit Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4
Will-o'-the-Wisp BCreature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/1
Sword Coast Serpent 5UUCreature — Serpent Dragon Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. 6/6
Clear a Path RSorcery Destroy target creature with defender.
Skyshroud Troll 2GGCreature — Troll Giant {1}{G}: Regenerate Skyshroud Troll. 3/3
Devout Harpist WCreature — Human {T}: Destroy target Aura attached to a creature. 1/1
Dakmor Lancer 4BBCreature — Human Knight When Dakmor Lancer enters the battlefield, destroy target nonblack creature. 3/3
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