Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kitchen Imp

3B · Creature — Imp

Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2

Similar cards

Color identity:
NameManaTypeText
Wing Puncture GInstant Target creature you control deals damage equal to its power to target creature with flying.
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Sarkhan Unbroken 2GURLegendary Planeswalker — Sarkhan [+1]: Draw a card, then add one mana of any color. [−2]: Create a 4/4 red Dragon creature token with flying. [−8]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. Loyalty 4
Hordewing Skaab 4UCreature — Zombie Horror Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards. 3/3
Stormcaller's Boon 2WUEnchantment Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Air-Cult Elemental 4UUCreature — Elemental Flying Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. 2/5
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
Rune-Scarred Demon 5BBCreature — Demon Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle. 6/6
Canopy Dragon 4GGCreature — Dragon Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. 4/4
Hushbringer 1WCreature — Faerie Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. 1/2
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