Card Codex

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17 May 2024: Card library updated.

Kitesail Apprentice

W · Creature — Kor Soldier

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. 1/1

Similar cards

Color identity:
NameManaTypeText
Pit Imp BCreature — Imp Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Phyrexian Boon 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Nantuko Shade BBCreature — Insect Shade {B}: Nantuko Shade gets +1/+1 until end of turn. 2/1
Perilous Shadow 2BBCreature — Insect Shade {1}{B}: Perilous Shadow gets +2/+2 until end of turn. 0/4
Bellows Lizard RCreature — Lizard {1}{R}: Bellows Lizard gets +1/+0 until end of turn. 1/1
Flight UEnchantment — Aura Enchant creature Enchanted creature has flying.
Steam Spitter 4GCreature — Spider Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. 1/5
Undercity Shade 4BCreature — Shade Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1
Icatian Lieutenant WWCreature — Human Soldier {1}{W}: Target Soldier creature gets +1/+0 until end of turn. 1/2
Vampire Bats BCreature — Bat Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
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