Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kithkin Billyrider

2W · Creature — Kithkin Knight

Double strike 1/3

Similar cards

Color identity:
NameManaTypeText
Sarevok, Divine Usurper 3WBLegendary Creature — Human Knight First strike At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Akroma, Vision of Ixidor 5WWLegendary Creature — Angel Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner 6/6
A-Triumphant Adventurer WBCreature — Human Knight Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 2/1
Ruff, Underdog Champ 2WWLegendary Creature — Dog Soldier All Hounds are Dogs. (We'll errata this to be true.) First strike, lifelink Underdog — If you've lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1. 3/2
Kor Scythemaster 2WCreature — Kor Soldier Ally Kor Scythemaster has first strike as long as it's attacking. 3/1
Terror of Mount Velus 5RRCreature — Dragon Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5
Kelsinko Ranger WCreature — Human Ranger {1}{W}: Target green creature gains first strike until end of turn. 1/1
Thorned Moloch 2RCreature — Lizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Thorned Moloch has first strike as long as it's attacking. 2/2
Marisi's Twinclaws 2R/WGCreature — Cat Warrior Double strike 2/4
Ambush 3RInstant Blocking creatures gain first strike until end of turn.
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