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17 May 2024: Card library updated.

Kithkin Healer

2W · Creature — Kithkin Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Opportunist 2RCreature — Human Soldier {T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. 2/2
Honorable Passage 1WInstant The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Aegar, the Freezing Flame 1URLegendary Creature — Giant Wizard Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. 3/3
Rune of Protection: Black 1WEnchantment {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Resistance Fighter WCreature — Human Soldier Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn. 1/1
Kumano, Master Yamabushi 3RRLegendary Creature — Human Shaman {1}{R}: Kumano, Master Yamabushi deals 1 damage to any target. If a creature dealt damage by Kumano this turn would die, exile it instead. 4/4
Circle of Protection: Black 1WEnchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Flamebreak RRRSorcery Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
Zealot il-Vec 2WCreature — Human Rebel Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. 1/1
Pilgrim of Justice 2WCreature — Human Cleric Protection from red {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. 1/3
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