M:tG card similarity search
1W · Creature — Kithkin Cleric
When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. 1/3
Name | Mana | Type | Text |
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Cryptic Annelid | 3U | Creature — Worm Beast | When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/4 |
Arcbound Slasher | 4R | Artifact Creature — Cat | Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.) 0/0 |
Cytoplast Manipulator | 2UU | Creature — Human Wizard Mutant | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. 0/0 |
Enslaved Scout | 2R | Creature — Goblin Scout | {2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/2 |
Rakdos the Defiler | 2BBRR | Legendary Creature — Demon | Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up. 7/6 |
Citadel Siege | 2WW | Enchantment | As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. |
Annie Joins Up | 1RGW | Legendary Enchantment | When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planeswalker an opponent controls. If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time. |
Catch | 1UR | Sorcery | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Essence Harvest | 2B | Sorcery | Target player loses X life and you gain X life, where X is the greatest power among creatures you control. |
Giant Ambush Beetle | 3B/GR | Creature — Insect | Haste When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. 4/3 |