M:tG card similarity search
1W · Creature — Kithkin Cleric
When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Coldsteel Heart | 2 | Snow Artifact | Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color. |
Shimmerdrift Vale | Snow Land | Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | |
Uncharted Haven | Land | Uncharted Haven enters the battlefield tapped. As Uncharted Haven enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | |
Krosan Reclamation | 1G | Instant | Target player shuffles up to two target cards from their graveyard into their library. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Bloodlord of Vaasgoth | 3BB | Creature — Vampire Warrior | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. 3/3 |
Wormfang Turtle | 2U | Creature — Nightmare Turtle Beast | When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4 |
Bramblecrush | 2GG | Sorcery | Destroy target noncreature permanent. |
Shell Skulkin | 4 | Artifact Creature — Scarecrow | {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2 |
Thunderbreak Regent | 2RR | Creature — Dragon | Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player. 4/4 |
Karlov Watchdog | 3W | Creature — Dog | Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2 |