M:tG card similarity search
3W · Creature — Fox Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Rescue Retriever | 3WW | Creature — Dog Soldier | Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. 3/3 |
Oriss, Samite Guardian | 1WW | Legendary Creature — Human Cleric | {T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. 1/3 |
Prismatic Ward | 1W | Enchantment — Aura | Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. |
Suppressor Skyguard | 2WU | Creature — Human Knight | Flying Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat. 2/4 |
Samite Pilgrim | 1W | Creature — Human Cleric | Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. 1/1 |
Alabaster Potion | XWW | Instant | Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn. |
Phantom Flock | 3WW | Creature — Bird Soldier Spirit | Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0 |
Obscuring Haze | 2G | Instant | If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control. |
Save Life | W | Instant | Choose one — • Target player gains 2½ life. • Prevent the next 2½ damage that would be dealt to target creature this turn. Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand. |
Sivvi's Ruse | 2WW | Instant | If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn to creatures you control. |