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17 May 2024: Card library updated.

Kjeldoran Elite Guard

3W · Creature — Human Soldier

{T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat. 2/2

Similar cards

Color identity:
NameManaTypeText
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Fire Drake 1RRCreature — Drake Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn. 1/2
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Pendelhaven Legendary Land {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
Riding Red Hare 2WSorcery Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Kjeldoran Knight WWCreature — Human Knight Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. 1/1
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