Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kjeldoran Elite Guard

3W · Creature — Human Soldier

{T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat. 2/2

Similar cards

Color identity:
NameManaTypeText
Minotaur Sureshot 2RCreature — Minotaur Archer Reach (This creature can block creatures with flying.) {1}{R}: Minotaur Sureshot gets +1/+0 until end of turn. 2/3
Shaggy Camel 3WHost Creature — Camel When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Strength of Arms WInstant Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Butcher's Glee 2BInstant Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Fistful of Force 1GInstant Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Fan Favorite 3BCreature — Human Rogue Assist (Another player can pay up to {3} of this spell's cost.) {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. 2/2
Undercity Shade 4BCreature — Shade Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1
Briar Shield GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
A-Steadfast Unicorn WCreature — Unicorn {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2
Page 45