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17 May 2024: Card library updated.

Kjeldoran Guard

1W · Creature — Human Soldier

{T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands. 1/1

Similar cards

Color identity:
NameManaTypeText
Royal Trooper 2WCreature — Human Soldier Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2
Shu Defender 2WCreature — Human Soldier Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2
Town Sentry 2WCreature — Human Soldier Whenever Town Sentry blocks, it gets +0/+2 until end of turn. 2/2
Squirrel Wrangler 2GGCreature — Human Druid {1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. 2/2
Gift of Strength 1GInstant Target creature gets +3/+3 and gains reach until end of turn.
Shape the Sands GInstant Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)
Silk Net GInstant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Snare the Skies GInstant Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
Aliban's Tower 1RInstant Target blocking creature gets +3/+1 until end of turn.
Elven Fortress GEnchantment {1}{G}: Target blocking creature gets +0/+1 until end of turn.
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