M:tG card similarity search
WW · Creature — Human Knight
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. 1/1
Name | Mana | Type | Text |
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Fan Favorite | 3B | Creature — Human Rogue | Assist (Another player can pay up to {3} of this spell's cost.) {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. 2/2 |
Order of the Ebon Hand | BB | Creature — Cleric Knight | Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. 2/1 |
Might of the Masses | G | Instant | Target creature gets +1/+1 until end of turn for each creature you control. |
Duskworker | 4 | Artifact Creature — Construct | Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. 2/2 |
Flowstone Hellion | 4R | Creature — Hellion Beast | Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. 3/3 |
Shell Shield | U | Instant | Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
Glintwing Invoker | 4U | Creature — Human Wizard Mutant | {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3 |
Charging Bandits | 4B | Creature — Human Rogue | Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3 |
Loxodon Punisher | 3W | Creature — Elephant Soldier | Loxodon Punisher gets +2/+2 for each Equipment attached to it. 2/2 |
Dauntless Onslaught | 2W | Instant | Up to two target creatures each get +2/+2 until end of turn. |