M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Coral Helm | 3 | Artifact | {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. |
Flowstone Slide | X2RR | Sorcery | All creatures get +X/-X until end of turn. |
Rollick of Abandon | 3RR | Sorcery | All creatures get +2/-2 until end of turn. |
Deepwood Drummer | 1G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn. 1/1 |
Dowsing Shaman | 4G | Creature — Centaur Shaman | {2}{G}, {T}: Return target enchantment card from your graveyard to your hand. 3/4 |
Bladed Bracers | 1 | Artifact — Equipment | Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Slow Motion | 2U | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. |
Statue | 2BG | Instant | Destroy target artifact, creature, or enchantment. |
Corrupted Zendikon | 1B | Enchantment — Aura | Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |