M:tG card similarity search
5G · Sorcery
Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Name | Mana | Type | Text |
---|---|---|---|
Drillworks Mole | 1 | Artifact Creature — Mole | {2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control. 1/1 |
Skithiryx, the Blight Dragon | 3BB | Legendary Creature — Phyrexian Dragon Skeleton | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}{B}: Regenerate Skithiryx. 4/4 |
Seeker of the Way | 1W | Creature — Human Warrior | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. 2/2 |
Desperate Farmer | 2B | Creature — Human Peasant | Lifelink When another creature you control dies, transform Desperate Farmer. 2/2 |
Maskwood Nexus | 4 | Artifact | Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) |
Knight of the Reliquary | 1GW | Creature — Human Knight | Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. 2/2 |
Adaptive Snapjaw | 4G | Creature — Lizard Beast | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 6/2 |
Deepchannel Mentor | 5U | Creature — Merfolk Rogue | Blue creatures you control can't be blocked. 2/2 |
Funeral Charm | B | Instant | Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) |
Trial of Strength | 2G | Enchantment | When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. |