Card Codex

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17 May 2024: Card library updated.

Knight Paladin

5 · Artifact — Vehicle

Trample Rapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6

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Color identity:
NameManaTypeText
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Ballista Watcher 2RRCreature — Human Soldier Werewolf {2}{R}, {T}: Ballista Watcher deals 1 damage to any target. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3
Ember Shot 6RInstant Ember Shot deals 3 damage to any target. Draw a card.
Zap 2RInstant Zap deals 1 damage to any target. Draw a card.
Steer Clear WInstant Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.
Fodder Cannon 4Artifact {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
Piercing Light WInstant Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Light 'Em Up 1RSorcery Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Light 'Em Up deals 2 damage to target creature or planeswalker.
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