M:tG card similarity search
4R · Artifact Creature — Knight
Trample Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. Knight Rampager attacks that player this combat if able. When Knight Rampager dies, it deals 4 damage to target opponent chosen at random. 6/5
Name | Mana | Type | Text |
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Akki Battle Squad | 5R | Creature — Goblin Samurai | Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.) 6/6 |
Rottenheart Ghoul | 3B | Creature — Zombie | When Rottenheart Ghoul dies, target player discards a card. 2/4 |
Sight of the Scalelords | 4G | Enchantment | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. |
Mage il-Vec | 2R | Creature — Human Wizard | {T}, Discard a card at random: Mage il-Vec deals 1 damage to any target. 2/2 |
Vodalian Tide Mage | 1GU | Creature — Merfolk Wizard | Whenever one or more other nontoken creatures you control deal combat damage to a player, choose one of those creatures. Conjure a duplicate of the chosen creature into your hand. 3/3 |
Electrolyze | 1UR | Instant | Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card. |
Heaven Sent | UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn. |
Forked Lightning | 3R | Sorcery | Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. |
Razorfin Hunter | UR | Creature — Merfolk Goblin | {T}: Razorfin Hunter deals 1 damage to any target. 1/1 |
High Noon | 1W | Enchantment | Each player can't cast more than one spell each turn. {4}{R}, Sacrifice High Noon: It deals 5 damage to any target. |