M:tG card similarity search
1WW · Creature — Human Knight
First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Ratcatcher Trainee | 1R | Creature — Human Peasant | As long as it's your turn, Ratcatcher Trainee has first strike. 2/1 |
Urborg | Legendary Land | {T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn. | |
Swarm Surge | 2B | Sorcery | Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. |
Minotaur Aggressor | 6R | Creature — Minotaur Berserker | First strike, haste 6/2 |
Belligerent Whiptail | 3R | Creature — Wurm | Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. 4/2 |
Illusionary Wall | 4U | Creature — Illusion Wall | Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 7/4 |
Ordruun Mentor | 2R/W | Creature — Minotaur Soldier | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn. 3/2 |
Onakke Catacomb | Plane — Shandalar | All creatures are black and have deathtouch. Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn. | |
Stave Off | W | Instant | Target creature gains protection from the color of your choice until end of turn. |
Shepherd of the Lost | 4W | Creature — Angel | Flying, first strike, vigilance 3/3 |