M:tG card similarity search
1WW · Creature — Human Knight
First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Wingbeat Warrior | 2W | Creature — Bird Soldier Warrior | Flying Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn. 2/1 |
Cloud Crusader | 2WW | Creature — Human Knight | Flying First strike (This creature deals combat damage before creatures without first strike.) 2/3 |
Elite Inquisitor | WW | Creature — Human Soldier | First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2 |
Iizuka the Ruthless | 3RR | Legendary Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. 3/3 |
Terror of Mount Velus | 5RR | Creature — Dragon | Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5 |
Mirran Crusader | 1WW | Creature — Human Knight | Double strike, protection from black and from green 2/2 |
Lightning Wolf | 3R | Creature — Wolf | {1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. 4/3 |
Knight of Meadowgrain | WW | Creature — Kithkin Knight | First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Odric, Lunarch Marshal | 3W | Legendary Creature — Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3 |
Longbow Archer | WW | Creature — Human Soldier Archer | First strike; reach (This creature can block creatures with flying.) 2/2 |