Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Knight of Infamy

1B · Creature — Human Knight

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Marshal of Zhalfir WUCreature — Human Knight Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. 2/2
Bovine Intervention 1WInstant Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
Seekers' Squire 1BCreature — Human Scout When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Mother of Runes WCreature — Human Cleric {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Undead Slayer 2WCreature — Human Cleric {W}, {T}: Exile target Skeleton, Vampire, or Zombie. 2/2
Hunted by The Family 5UUSorcery Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
Divine Sacrament 1WWEnchantment White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Glowrider 2WCreature — Human Cleric Noncreature spells cost {1} more to cast. 2/1
Crusade WWEnchantment White creatures get +1/+1.
Glare of Heresy 1WSorcery Exile target white permanent.
Page 83