M:tG card similarity search
2GW · Creature — Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Warded Battlements | 2W | Creature — Wall | Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3 |
Ferocity of the Wilds | 2R | Enchantment | Attacking non-Human creatures you control get +1/+0 and have trample. |
Militant Inquisitor | 2W | Creature — Human Cleric | Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3 |
Juniper Order Advocate | 2W | Creature — Human Knight | As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1. 1/2 |
Aven Warcraft | 2W | Instant | Creatures you control get +0/+2 until end of turn. Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn. |
Coppercoat Vanguard | 1W | Creature — Human Soldier | Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 2/2 |
Guardians' Pledge | 1WW | Instant | White creatures you control get +2/+2 until end of turn. |
Kaysa | 3GG | Legendary Creature — Elf Druid | Green creatures you control get +1/+1. 2/3 |
Gavony Ironwright | 2W | Creature — Human Soldier | Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. 1/4 |
Tower Defense | 1G | Instant | Creatures you control get +0/+5 and gain reach until end of turn. |