Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Knight of New Alara

2GW · Creature — Human Knight

Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2

Similar cards

Color identity:
NameManaTypeText
Vraska, Scheming Gorgon 4BBLegendary Planeswalker — Vraska [+2]: Creatures you control get +1/+0 until end of turn. [−3]: Destroy target creature. [−10]: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game." Loyalty 5
Dwarfhold Champion 1WCreature — Dwarf Warrior As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1
Haldir, Lórien Lieutenant XGLegendary Creature — Elf Soldier Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it. Vigilance {5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir. 0/0
Dawnhart Rejuvenator 3GCreature — Human Warlock When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. {T}: Add one mana of any color. 2/4
Rage Reflection 4RREnchantment Creatures you control have double strike.
Nightmare Lash 4Artifact — Equipment Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Kraul Warrior 1GCreature — Insect Warrior {5}{G}: Kraul Warrior gets +3/+3 until end of turn. 2/2
Akrasan Squire WCreature — Human Soldier Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1/1
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Captivating Crossroads Land During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player. As Captivating Crossroads enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
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