M:tG card similarity search
WW · Creature — Knight
First strike {1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Danny Pink | 3U | Legendary Creature — Human Soldier Advisor | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card." 4/3 |
| Great Train Heist | R | Instant | Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. |
| Healer's Headdress | 2 | Artifact — Equipment | Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Malcolm, Keen-Eyed Navigator | 2U | Legendary Creature — Siren Pirate | Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Partner (You can have two commanders if both have partner.) 2/2 |
| Security Blockade | 2W | Enchantment — Aura | Enchant land When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." |
| Inner Struggle | 3R | Instant | Target creature deals damage to itself equal to its power. |
| Justice Strike | RW | Instant | Target creature deals damage to itself equal to its power. |
| Kiku's Shadow | BB | Sorcery | Target creature deals damage to itself equal to its power. |
| Repentance | 2W | Sorcery | Target creature deals damage to itself equal to its power. |
| Wrack with Madness | 3R | Sorcery | Target creature deals damage to itself equal to its power. |