M:tG card similarity search
WW · Artifact Creature — Cyborg Knight
First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Fencer's Magemark | 2R | Enchantment — Aura | Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike. |
Xenk, Paladin Unbroken | 2WW | Legendary Creature — Human Knight | Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/4 |
Fangblade Brigand | 3R | Creature — Human Werewolf | {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/4 |
Talruum Champion | 4R | Creature — Minotaur | First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. 3/3 |
Kinsbaile Cavalier | 3W | Creature — Kithkin Knight | Knight creatures you control have double strike. 2/2 |
Thundering Chariot | 4 | Artifact — Vehicle | First strike, trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Lyra Dawnbringer | 3WW | Legendary Creature — Angel | Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink. 5/5 |
Soltari Lancer | 2W | Creature — Soltari Knight | Shadow (This creature can block or be blocked by only creatures with shadow.) Soltari Lancer has first strike as long as it's attacking. 2/2 |
Sparring Collar | 2 | Artifact — Equipment | Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Knight Exemplar | 1WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) 2/2 |