M:tG card similarity search
2U · Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Joven | 3RR | Legendary Creature — Human Rogue | {R}{R}{R}, {T}: Destroy target noncreature artifact. 3/3 |
Rend Flesh | 2B | Instant — Arcane | Destroy target non-Spirit creature. |
Northern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target black permanent. 3/3 |
Afterlife | 2W | Instant | Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying. |
Passwall Adept | 1U | Creature — Human Wizard | {2}{U}: Target creature can't be blocked this turn. 1/3 |
Anti-Magic Aura | 2U | Enchantment — Aura | Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras. |
Victim of Night | BB | Instant | Destroy target non-Vampire, non-Werewolf, non-Zombie creature. |
Viridian Corrupter | 1GG | Creature — Phyrexian Elf Shaman | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters the battlefield, destroy target artifact. 2/2 |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
Simple | 1GW | Sorcery | Destroy all Auras and Equipment. |