M:tG card similarity search
3G · Creature — Human Knight
Dinosaur spells you cast cost {2} less to cast. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Unliving Psychopath | 2BB | Creature — Zombie Assassin | {B}: Unliving Psychopath gets +1/-1 until end of turn. {B}, {T}: Destroy target creature with power less than Unliving Psychopath's power. 0/4 |
Paladin of Predation | 5GG | Creature — Phyrexian Knight | Toxic 6 (Players dealt combat damage by this creature also get six poison counters.) Paladin of Predation can't be blocked by creatures with power 2 or less. 6/7 |
Voidmage Apprentice | 1U | Creature — Human Wizard | Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Voidmage Apprentice is turned face up, counter target spell. 1/1 |
Embodiment of Agonies | 1BB | Creature — Demon | Flying, deathtouch Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.) 0/0 |
Genesis Hydra | XGG | Creature — Plant Hydra | When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it. 0/0 |
Springmantle Cleric | 4G | Creature — Elf Cleric | Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 2/3 |
Cityscape Leveler | 8 | Artifact Creature — Construct | Trample When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth {8} 8/8 |
Dragonlair Spider | 2RRGG | Creature — Spider | Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token. 5/6 |
Cryptic Pursuit | 2UR | Enchantment | Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn. |
Conqueror's Flail | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip {2} |