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17 May 2024: Card library updated.

Knight-Captain of Eos

4W · Creature — Human Knight

When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Ysgard's Call XWWSorcery — Adventure Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)
Ancestral Blade 1WArtifact — Equipment When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Nomads' Assembly 4WWSorcery Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Revered Elder 2WCreature — Human Cleric {1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. 1/2
Caregiver WCreature — Human Cleric {W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn. 1/1
Respite 1GInstant Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
March of the Multitudes XGWWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create X 1/1 white Soldier creature tokens with lifelink.
Pack Leader 1WCreature — Dog Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. 2/2
Zealous Inquisitor 2WCreature — Human Cleric {1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. 2/2
Fighting Chance RInstant For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
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