Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Knollspine Dragon

5RR · Creature — Dragon

Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. 7/5

Similar cards

Color identity:
NameManaTypeText
Key to the City 2Artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
To Arms! 1WInstant Untap all creatures you control. Draw a card.
Rakalite 6Artifact {2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step.
Gilt-Leaf Archdruid 3GGCreature — Elf Druid Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3
Scrapskin Drake 2UCreature — Zombie Drake Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying. 2/3
Geological Appraiser 2RRCreature — Human Artificer When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 3/2
Harvester of Souls 4BBCreature — Demon Deathtouch Whenever another nontoken creature dies, you may draw a card. 5/5
Metalspinner's Puzzleknot 2Artifact When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.
Thirst for Meaning 2UInstant Draw three cards. Then discard two cards unless you discard an enchantment card.
Stirring Bard 3RCreature — Dragon Bard Defender When Stirring Bard enters the battlefield, you take the initiative. Mantle of Inspiration — {T}: Target creature gains menace and haste until end of turn. 0/4
Page 295