Card Codex

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17 May 2024: Card library updated.

Knowledge Exploitation

5UU · Tribal Sorcery — Rogue

Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Molten Influence 1RInstant Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.
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A-Phantom Carriage 2UUCreature — Spirit Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. 4/4
Hunting Cheetah 2GCreature — Cat Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle. 2/3
A-Umara Mystic 1URCreature — Merfolk Wizard Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3
Bloodfire Enforcers 3RCreature — Human Monk Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. 5/2
Leonin Shikari 1WCreature — Cat Soldier You may activate equip abilities any time you could cast an instant. 2/2
Void Stalker 1UCreature — Elemental {2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. 2/1
Sedgemoor Witch 2BCreature — Human Warlock Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 3/2
Bombardment RSorcery Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
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