Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Knowledge and Power

4R · Enchantment

Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Mystic Speculation USorcery Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Twilight's Call 4BBSorcery You may cast Twilight's Call as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield.
Font of Agonies BEnchantment Whenever you pay life, put that many blood counters on Font of Agonies. {1}{B}, Remove four blood counters from Font of Agonies: Destroy target creature.
Chancellor of the Spires 4UUUCreature — Phyrexian Sphinx You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. Flying When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. 5/7
Felhide Spiritbinder 3RCreature — Minotaur Shaman Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step. 3/4
Broodhatch Nantuko 1GCreature — Insect Druid Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
Last Stand WUBRGSorcery Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Soul Kiss 2BEnchantment — Aura Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Crystal Ball 3Artifact {1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Reason USorcery Scry 3.
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