M:tG card similarity search
1R · Creature — Kobold Soldier
Other Kobold creatures you control get +0/+1 and have trample. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Bruenor Battlehammer | 2RW | Legendary Creature — Dwarf Warrior | Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. 5/4 |
| Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
| Xun Yu, Wei Advisor | 1BB | Legendary Creature — Human Advisor | {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. 1/1 |
| Balmor, Battlemage Captain | UR | Legendary Creature — Bird Wizard | Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn. 1/3 |
| Run Amok | 1R | Instant | Target attacking creature gets +3/+3 and gains trample until end of turn. |
| Champion of the Flame | 1R | Creature — Human Warrior | Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1 |
| Eastfarthing Farmer | 2W | Creature — Halfling Peasant | When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/3 |
| Greenbelt Radical | 3G | Creature — Centaur Citizen | Disguise {5}{G}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn. 4/4 |
| Lunar Frenzy | XR | Instant | Target creature you control gets +X/+0 and gains first strike and trample until end of turn. |
| Voracious Vampire | 2B | Creature — Vampire Knight | Menace When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. 2/2 |