Card Codex

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17 May 2024: Card library updated.

Kodama of the South Tree

2GG · Legendary Creature — Spirit

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Harmonious Emergence 3GEnchantment — Aura Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Noose Constrictor 1GCreature — Snake Reach Discard a card: Noose Constrictor gets +1/+1 until end of turn. 2/2
Aggressive Urge 1GInstant Target creature gets +1/+1 until end of turn. Draw a card.
Defiant Strike WInstant Target creature gets +1/+0 until end of turn. Draw a card.
Sudden Strength 3GInstant Target creature gets +3/+3 until end of turn. Draw a card.
Sugar Rush 1BInstant Target creature gets +3/+0 until end of turn. Draw a card.
Lazotep Plating 1UInstant Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Sudden Spinnerets GInstant Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
Moat Piranhas 1UCreature — Fish Defender (This creature can't attack.) 3/3
Nether Shadow BBCreature — Spirit Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. 1/1
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