Card Codex

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17 May 2024: Card library updated.

Kodama of the South Tree

2GG · Legendary Creature — Spirit

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Zendikar Resurgent 5GGEnchantment Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
Daring Archaeologist 3WCreature — Human Artificer When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) 3/3
Baton of Courage 3Artifact Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Timberwatch Elf 2GCreature — Elf {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. 1/2
Iron Star 1Artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
Victory 2WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
Pit Imp BCreature — Imp Flying {B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Pious Wayfarer WCreature — Human Scout Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 1/2
Flowstone Charger 2RWCreature — Beast Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. 2/5
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