M:tG card similarity search
2R · Creature — Human Berserker
Trample Kolaghan Forerunners's power is equal to the number of creatures you control. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) */3
Name | Mana | Type | Text |
---|---|---|---|
Lhurgoyf | 2GG | Creature — Lhurgoyf | Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. */1+* |
Dungrove Elder | 2G | Creature — Treefolk | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control. */* |
Battle Squadron | 3RR | Creature — Goblin | Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. */* |
Squelching Leeches | 2BB | Creature — Leech | Squelching Leeches's power and toughness are each equal to the number of Swamps you control. */* |
Beast of Burden | 6 | Artifact Creature — Golem | Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. */* |
Zendikar Incarnate | 2RG | Creature — Elemental | Zendikar Incarnate's power is equal to the number of lands you control. */4 |
Uktabi Wildcats | 4G | Creature — Cat | Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. */* |
Shambling Suit | 3 | Artifact Creature — Construct | Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3 |
Dauntless Dourbark | 3G | Creature — Treefolk Warrior | Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. */* |
Nightmare | 5B | Creature — Nightmare Horse | Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. */* |