Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kongming, "Sleeping Dragon"

2WW · Legendary Creature — Human Advisor

Other creatures you control get +1/+1. 2/2

Similar cards

Color identity:
NameManaTypeText
Mudbrawler Cohort 1RCreature — Goblin Warrior Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. 1/1
Wall of Blood 2BCreature — Wall Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2
Goblin Tomb Raider RCreature — Goblin Pirate As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste. 1/2
Karlach, Tiefling Zealot 1RWLegendary Creature — Tiefling Barbarian First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn. 4/4
Mother of Runes WCreature — Human Cleric {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Mourning Patrol 2WCreature — Human Soldier Vigilance Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3
Hero's Blade 2Artifact — Equipment Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Act of Heroism 1WInstant Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Dire Tactics WBInstant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Samite Elder 2WCreature — Human Cleric {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
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