Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kongming, "Sleeping Dragon"

2WW · Legendary Creature — Human Advisor

Other creatures you control get +1/+1. 2/2

Similar cards

Color identity:
NameManaTypeText
Kabira Outrider 3WCreature — Human Warrior When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
Auriok Windwalker 3WCreature — Human Wizard Flying {T}: Attach target Equipment you control to target creature you control. 2/3
Dauthi Mercenary 2BCreature — Dauthi Knight Mercenary Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. 2/1
Go for Blood 1RSorcery Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)
Brago's Representative 2WCreature — Human Advisor While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) 1/4
Asceticism 3GGEnchantment Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Trial of Solidarity 2WEnchantment When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
Mad Auntie 2BCreature — Goblin Shaman Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. 2/2
Miracle Worker WCreature — Human Cleric {T}: Destroy target Aura attached to a creature you control. 1/1
Holga, Relentless Rager 4RRLegendary Creature — Human Barbarian Haste Holga, Relentless Rager must be blocked if able. Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls. 4/6
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