Card Codex

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17 May 2024: Card library updated.

Kopala, Warden of Waves

1UU · Legendary Creature — Merfolk Wizard

Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. 2/2

Similar cards

Color identity:
NameManaTypeText
Acolyte of Bahamut 1GLegendary Enchantment — Background Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
Wishmonger 3WCreature — Unicorn Monger {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3
Bound in Gold 2WEnchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Intercessor's Arrest 2WEnchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Centaur Omenreader 3GSnow Creature — Centaur Shaman As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast. 3/3
The Legend of Arena 1URWLegendary Enchantment — Saga The Legend of Arena can be your commander. I, II — Create a 2/1 red Human Wizard creature token. Spells you cast this turn cost {1} less to cast for each Wizard you control. III — Search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. It enters with an additional loyalty counter on it for each Wizard you control.
Omen Hawker UCreature — Cephalid Advisor {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1
Realmbreaker's Grasp 1WEnchantment — Aura Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Myth Unbound 2GEnchantment Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.
Wolfkin Outcast 5GCreature — Human Werewolf This spell costs {2} less to cast if you control a Wolf or Werewolf. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 5/4
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