Card Codex

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17 May 2024: Card library updated.

Kor Aeronaut

WW · Creature — Kor Soldier

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Battlefield Percher 3BBCreature — Bird Flying Battlefield Percher can block only creatures with flying. {1}{B}: Battlefield Percher gets +1/+1 until end of turn. 2/2
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Beast Walkers 1WWCreature — Human Beast Soldier {G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Supply-Line Cranes 3WWCreature — Bird Flying When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. 2/4
Faerie Seer UCreature — Faerie Wizard Flying When Faerie Seer enters the battlefield, scry 2. 1/1
Eutropia the Twice-Favored 1GULegendary Creature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2
Malach of the Dawn 2WWCreature — Angel Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4
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