M:tG card similarity search
1W · Creature — Kor Soldier Ally
Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. 2/2
Name | Mana | Type | Text |
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Pyreheart Wolf | 2R | Creature — Wolf | Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
Odric, Master Tactician | 2WW | Legendary Creature — Human Soldier | First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. 3/4 |
Samut, Vizier of Naktamun | 1RG | Legendary Creature — Human Warrior Cleric | First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. 2/3 |
Geyser Glider | 3RR | Creature — Elemental Beast | Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. 4/4 |
Archon of Redemption | 3WW | Creature — Archon | Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. 3/4 |
Azra Smokeshaper | 3B | Creature — Azra Ninja | Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn. 3/3 |
Spiteful Prankster | 2R | Creature — Devil | As long as it's your turn, Spiteful Prankster has first strike. Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker. 3/2 |
Dusk Legion Sergeant | 1B | Creature — Vampire Soldier | Menace {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Vodalian Knights | 1UU | Creature — Merfolk Knight | First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. 2/2 |
Trostani, Three Whispers | GG/WW | Legendary Creature — Dryad | {1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn. 4/4 |