M:tG card similarity search
2W · Creature — Kor Cleric
Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. 2/3
Name | Mana | Type | Text |
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Clarion Cathars | 3W | Creature — Human Knight | When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. 3/3 |
Whitewater Naiads | 3UU | Enchantment Creature — Nymph | Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. 4/4 |
Ertai Resurrected | 2UB | Legendary Creature — Phyrexian Human Wizard | Flash When Ertai Resurrected enters the battlefield, choose up to one — • Counter target spell, activated ability, or triggered ability. Its controller draws a card. • Destroy another target creature or planeswalker. Its controller draws a card. 3/2 |
Sibsig Muckdraggers | 8B | Creature — Zombie | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. 3/6 |
Sea Drake | 2U | Creature — Drake | Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3 |
Manacles of Decay | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn. |
Circle of the Land Druid | 1G | Creature — Gnome Druid | When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 1/1 |
Vedalken Archmage | 2UU | Creature — Vedalken Wizard | Whenever you cast an artifact spell, draw a card. 0/2 |
Sanctuary Warden | 4WW | Creature — Angel Soldier | Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. 5/5 |
Foul Imp | BB | Creature — Imp | Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2 |