M:tG card similarity search
2W · Creature — Kor Soldier Ally
{1}{W}: Kor Sky Climber gains flying until end of turn. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Voltaic Brawler | RG | Creature — Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |
| Magnify | G | Instant | All creatures get +1/+1 until end of turn. |
| Arcane Lighthouse | Land | {T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | |
| Serra Paladin | 2WW | Creature — Human Knight | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. 2/2 |
| Cogwork Spy | 3 | Artifact Creature — Bird Construct | Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. Flying 2/1 |
| Paragon of Modernity | 4 | Artifact Creature — Angel Warrior | Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. 2/2 |
| Levitating Statue | 2 | Artifact | Flying Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue. {2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn. |
| Kami of the Waning Moon | 2B | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1 |
| Felonious Rage | R | Instant | Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. |
| Fog Elemental | 2U | Creature — Elemental | Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. 4/4 |