Card Codex

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17 May 2024: Card library updated.

Kor Spiritdancer

1W · Creature — Kor Wizard

Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2

Similar cards

Color identity:
NameManaTypeText
Righteous Charge 1WWSorcery Creatures you control get +2/+2 until end of turn.
Scare Tactics BInstant Creatures you control get +1/+0 until end of turn.
Shield Wall 1WInstant Creatures you control get +0/+2 until end of turn.
Solidarity 3WInstant Creatures you control get +0/+5 until end of turn.
Steadfastness 1WSorcery Creatures you control get +0/+3 until end of turn.
Virtuous Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Vitalizing Wind 8GInstant Creatures you control get +7/+7 until end of turn.
Warrior's Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Warrior's Honor 2WInstant Creatures you control get +1/+1 until end of turn.
Cloister Gargoyle 2WArtifact Creature — Gargoyle When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/4
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