M:tG card similarity search
1W · Creature — Kor Wizard
Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Name | Mana | Type | Text |
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Steel of the Godhead | 2W/U | Enchantment — Aura | Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. |
Kazandu Mammoth | 1GG | Creature — Elephant | Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn. 3/3 |
Great Teacher's Decree | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Frilled Sandwalla | G | Creature — Lizard | {1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn. 1/1 |
Frostwalla | 2G | Snow Creature — Lizard | {S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2 |
Plated Rootwalla | 4G | Creature — Lizard | {2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn. 3/3 |
Rootwalla | 2G | Creature — Lizard | {1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn. 2/2 |
Galea, Kindler of Hope | 1GWU | Legendary Creature — Elf Knight | Vigilance You may look at the top card of your library any time. You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control." 4/4 |
Soul Diviner | UB | Creature — Zombie Wizard | {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. 2/3 |
Sphinx of Enlightenment | 4UU | Creature — Sphinx | Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5 |