Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kozilek's Channeler

5 · Creature — Eldrazi

{T}: Add {C}{C}. 4/4

Similar cards

Color identity:
NameManaTypeText
Ancient Amphitheater Land As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.
Deadly Dancer Creature — Vampire Trample When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. 3/3
A-Lapis Orb of Dragonkind 2UArtifact {T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2.
Diamond Kaleidoscope 4Artifact {3}, {T}: Create a 0/1 colorless Prism artifact creature token. Sacrifice a Prism token: Add one mana of any color.
Stonework Packbeast 2Artifact Creature — Beast Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color. 2/1
Channel GGSorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Surtland Frostpyre Land Surtland Frostpyre enters the battlefield tapped. {T}: Add {R}. {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.
Spawning Pool Land Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Myr Reservoir 3Artifact {T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr. {3}, {T}: Return target Myr card from your graveyard to your hand.
Sarevok's Tome 4Artifact When Sarevok's Tome enters the battlefield, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
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