Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kraken of the Straits

5UU · Creature — Kraken

Creatures with power less than the number of Islands you control can't block Kraken of the Straits. 6/6

Similar cards

Color identity:
NameManaTypeText
Dwarven Warriors 2RCreature — Dwarf Warrior {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Goldmeadow Dodger WCreature — Kithkin Rogue Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. 1/1
Saddle of the Cavalier 2GArtifact — Equipment Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3}
Earthshaker Khenra 1RCreature — Jackal Warrior Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) 2/1
Writ of Passage UEnchantment — Aura Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
Ravenous Slime 2GCreature — Ooze Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime. 1/1
Silumgar Assassin 1BCreature — Human Assassin Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1
Okk 1RCreature — Goblin Okk can't attack unless a creature with greater power also attacks. Okk can't block unless a creature with greater power also blocks. 4/4
Bright-Palm, Soul Awakener 1RGWLegendary Creature — Fox Shaman Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. 4/3
Subterranean Scout 1RCreature — Goblin Scout When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn. 2/1
Page 5