M:tG card similarity search
· Creature — Werewolf
Creature spells you cast cost {1} less to cast. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. 3/3
Name | Mana | Type | Text |
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Vedalken Infuser | 3U | Creature — Vedalken Wizard | At the beginning of your upkeep, you may put a charge counter on target artifact. 1/4 |
Belligerent Regisaur | Creature — Dinosaur | Trample Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. 4/3 | |
Bloodhall Ooze | R | Creature — Ooze | At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. 1/1 |
Paradox Engine | 5 | Legendary Artifact | Whenever you cast a spell, untap all nonland permanents you control. |
Skull Collector | 1BB | Creature — Ogre Warrior | At the beginning of your upkeep, return a black creature you control to its owner's hand. {1}{B}: Regenerate Skull Collector. 3/3 |
Ebon Drake | 2B | Creature — Drake | Flying Whenever a player casts a spell, you lose 1 life. 3/3 |
Jem Lightfoote, Sky Explorer | 2WU | Legendary Creature — Human Scout | Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card. 3/3 |
Court of Cunning | 1UU | Enchantment | When Court of Cunning enters the battlefield, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) |
Gnarlback Rhino | 2GG | Creature — Rhino | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets Gnarlback Rhino, draw a card. 4/4 |
Construction Arsonist | 1R | Creature — Goblin Rogue Wizard | When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2 |