M:tG card similarity search
2 · Legendary Artifact
If you would roll a die, instead roll two of those dice and ignore one of those results.
Name | Mana | Type | Text |
---|---|---|---|
Ticket Turbotubes | 3 | Artifact | {T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter). |
Urborg Uprising | 4B | Sorcery | Return up to two target creature cards from your graveyard to your hand. Draw a card. |
Predict | 1U | Instant | Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card. |
Marsh Casualties | BB | Sorcery | Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead. |
Glacial Crevasses | 2R | Enchantment | Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn. |
Cyclone Sire | 4U | Creature — Elemental | Flying When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 3/4 |
Study Hall | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game. | |
Atalya, Samite Master | 3WW | Legendary Creature — Human Cleric | {X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. 2/3 |
The Princess Takes Flight | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control. |
Warbriar Blessing | 1G | Enchantment — Aura | Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2. |