Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Krark's Thumb

2 · Legendary Artifact

If you would flip a coin, instead flip two coins and ignore one.

Similar cards

Color identity:
NameManaTypeText
Case of the Trampled Garden 2GEnchantment — Case When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Gnomeball Machine Artifact — Contraption Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens.
Luminous Phantom Creature — Spirit Cleric Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1
Azorius Ploy 1WWUInstant Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn.
Valor's Reach Tag Team Sorcery Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."
Rousing Refrain 3RRSorcery Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Spectral Arcanist 3UCreature — Spirit Wizard Flying When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. 3/2
Retribution 2RRSorcery Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
Consult the Necrosages 1UBSorcery Choose one — • Target player draws two cards. • Target player discards two cards.
Wibbly-wobbly, Timey-wimey 1USorcery Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Draw a card.
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