Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Krark-Clan Grunt

2R · Creature — Goblin Warrior

Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Agent of Shauku 1BCreature — Human Mercenary {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1
Steelgaze Griffin 4UCreature — Griffin Flying Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn. 2/4
Noose Constrictor 1GCreature — Snake Reach Discard a card: Noose Constrictor gets +1/+1 until end of turn. 2/2
Kellogg, Dangerous Mind 1BRLegendary Creature — Human Mercenary First strike, haste Whenever Kellogg, Dangerous Mind attacks, create a Treasure token. Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery. 3/2
Shore Up UInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Sunrise Sovereign 5RCreature — Giant Warrior Other Giant creatures you control get +2/+2 and have trample. 5/5
Silverblade Paladin 1WWCreature — Human Knight Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Silverblade Paladin is paired with another creature, both creatures have double strike. 2/2
Gilded Light 1WInstant You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.)
Hell Mongrel 3BCreature — Nightmare Dog Discard a card: Hell Mongrel gets +1/+1 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/3
Tiana, Ship's Caretaker 3RWLegendary Creature — Angel Artificer Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. 3/3
Page 134