M:tG card similarity search
R · Creature — Human Spellshaper
{R}, {T}, Discard a card: Kris Mage deals 1 damage to any target. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Shadow in the Warp | 1RG | Enchantment | The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player. |
Ruination Rioter | RG | Creature — Human Berserker | When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. 2/2 |
Pulse of the Grid | 1UU | Instant | Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand. |
Rolling Thunder | XRR | Sorcery | Rolling Thunder deals X damage divided as you choose among any number of targets. |
Electric Revelation | 2R | Instant | As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) |
Thrill of Possibility | 1R | Instant | As an additional cost to cast this spell, discard a card. Draw two cards. |
Tormenting Voice | 1R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards. |
Wild Guess | RR | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards. |
Riptide Survivor | 2U | Creature — Human Wizard | Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. 2/1 |
Sanctum Spirit | 3W | Creature — Spirit | Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2 |