M:tG card similarity search
2G · Creature — Human Druid
Trample Threshold — {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard. 3/1
Name | Mana | Type | Text |
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Haven of the Spirit Dragon | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. | |
Fervent Champion | R | Creature — Human Knight | First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target Fervent Champion cost {3} less to activate. 1/1 |
Bladetusk Boar | 3R | Creature — Boar | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2 |
Entrails Feaster | B | Creature — Zombie Cat | At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. 1/1 |
Sivriss, Nightmare Speaker | 3B | Legendary Creature — Snake Cleric Warlock | {T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.) Choose a Background (You can have a Background as a second commander.) 3/3 |
Boarding Party | 5R | Creature — Human Pirate | Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 6/3 |
Boneyard Wurm | 1G | Creature — Wurm | Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. */* |
Cultivator Drone | 2U | Creature — Eldrazi Drone | Devoid (This card has no color.) {T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.) 2/3 |
Divine Sacrament | 1WW | Enchantment | White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. |
Vigor Mortis | 2BB | Sorcery | Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it. |